Create a new third person project from the Epic Launcher. Start the editor and find the Mannequin’s mesh. You can right click the mesh then do “Asset Actions -> Export” to a location of your choice. The default export options work for Blender 2.80
Game Development and Programming
Create a new third person project from the Epic Launcher. Start the editor and find the Mannequin’s mesh. You can right click the mesh then do “Asset Actions -> Export” to a location of your choice. The default export options work for Blender 2.80